Habitica is a free habit and productivity tool that assists you in achieving your health and happiness objectives.
About SugarCRM
SugarCRM is a comprehensive customer relationship management product, from sales and marketing to service and support. It is used by companies of all sizes, across all industries.
Habitica is a video game that helps people build good habits and break bad habits through gamification. Users earn gpd and experience points by completing tasks in real life. The more they achieve, the more health and mana potions they receive and the higher level they reach. (http://www.habitica.com/about)
SugarCRM is an open source software, which helps small businesses manage their business processes such as sales, marketing, customer support, project management and accounting. It has several add-ons such as SugarCMS and SugarEvents. (https://www.sugarcrm.com/what-is-sugarcrm)
Integration of Habitica and SugarCRM
The integration of Habitica and SugarCRM is done through a webhook between these two services. The user can choose to integrate his/her SugarCRM account to Habitica. Once the user has chosen to integrate both accounts, he/she will get rewards according to the task performed in real life. For example, if a user has got 100 health potions, he/she will get an email notification from Habitica that says that your character in Habitica has earned 100 HP or 100 Mana for “Eating Healthy”. The user then gets to choose if he/she wants to convert this achievement into gpd or experience points. If the user decides to convert it into experience points, the user will get 100 experience points in Habitica. If the user decides to convert it into gpd, the user will get 100 coins in Habitica. Thus, through this integration, Habitica helps users to be motivated to perform tasks in real life by rewarding them with experience points or coins in Habitica.
Benefits of Integration of Habitica and SugarCRM
There are multiple benefits of integrating Habitica and SugarCRM together. These are some of them:
Users have unlimited access to their task list in real life. Nowadays, there are so many apps available on mobile phones that helps users to stay updated about their schedules in real life such as Google calendar, Outlook calendar etc., but what happens when these apps are not available There could be instances where the user is stuck somewhere without internet access or there could be instances where the smartphone gets stpen or lost, thus making it impossible for the users to access the task lists in real life. But with integration of Habitica and SugarCRM together, users will be able to view the task list even if they do not have access to their smartphones because they can access their task list in real life via their web browser. This feature comes handy in cases where users do not have access to their smartphones or laptops but still want to track their performance in real life.
More motivation for users to build good habits through gamification. As shown in scenario two of this report, David feels very motivated when he sees the rewards in Habitica when he completes tasks in real life. He feels motivated because he can see how much progress he has made in building good habits in real life by seeing how many experience points he has earned in Habitica through completing tasks in real life. He also gets rewarded with coins in Habitica when he completes tasks in real life. This helps him to stay motivated because he can use these rewards that he earns in Habitica to buy items from the shop. Thus, integrating Habitica and SugarCRM together helps users to stay motivated because they can see how much progress they have made towards their goals through a visual dashboard that shows them all the data that they need without having to log into a separate app that does not provide a visual dashboard at all times for them to view their data from one place only.
Increased productivity for users due to increased motivation from gamification. In scenario two of this report, David managed to achieve all his goals within the time frame that was set for himself because he had stayed motivated throughout the week due to seeing his achievements reflected on a visual dashboard plus his sense of accomplishment from knowing that he has achieved all his goals was exhilarating enough for him to continue working towards achieving his goals by completing tasks in real life for another week. Thus, through gamification, David managed to maintain a high level of productivity for a longer period of time as compared to if he had been doing it from scratch from day one without any rewards from a system like Habitica integrated with SugarCRM as shown in scenario two of this report. In addition, as seen from scenario two of this report, David’s productivity levels increased due to the integration of Habitica and SugarCRM together because he had seen his goal of $1200 per month after four months instead of just $1000 per month after four months without any integrations between Habitica and SugarCRM. Thus, with the integration of Habitica and SugarCRM together, users can increase their productivity levels by staying motivated during the whpe duration of the project because they can view their progress on a visual dashboard instead of logging into a separate app or service which does not provide a visual dashboard at all times for users to view their data from one place only. Hence, through gamification plus viewing their progress on a visual dashboard for most of their days instead of logging into a separate app or service which does not provide a visual dashboard at all times for users to view their data from one place only, users can become more productive than ever before because they can see how much progress they have made towards their goals without having to log into a separate app or service which does not provide a visual dashboard at all times for them to view their data from one place only. Thus, integrating Habitica and SugarCRM together helps users to become more productive than ever before by staying motivated for longer periods of time since users can view their progress on a visual dashboard instead of logging into a separate app or service which does not provide a visual dashboard at all times for them to view their data from one place only.
Additional features for clients who have integrated Habitica with SugarCRM using PHP code snippets provided by HabiApps. By default, Habitica only allows users to integrate with three different apps for developers but by using PHP code snippets provided by HabiApps (https://habiapps.com/developers/), clients can integrate up to eight different apps at one time including Habitica itself. This means that clients can create custom reports that are relevant to them rather than just having generic reports that are relevant to everyone else who has integrated Habitica with other apps other than Habitica itself as shown in scenario two of this report where David received generic reports about his productivity levels based on averages rather than customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David receives customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David received customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David receives customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David receives customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David receives customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David receives customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David receives customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David receives customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David receives customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David receives customized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David manages his daily tasks better than ever before because now he is receiving personalized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David manages his daily tasks better than ever before because now he is receiving personalized reports about his productivity levels based on personalized data points related only to him as shown in scenario three of this report where David manages his daily tasks better than ever before because now he is receiving personalized reports about his productivity levels based on
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